Baldur’s Gate 3, the unexpectedly popular RPG that will soon be available on the PS5, will also be available on Xbox by the end of 2023, according to a recent confirmation from Larian Studios. We spoke with the filmmaker, Swen Vincke, to get more information on the projected release date.
It’s 2023, and the year is moving quickly, said Vincke. In my opinion, it is therefore already pretty specific. A timeframe between September and November is what we’re looking at. We want to get it out there as soon as we can.
She further stated that Larian Studios is presently giving the PS5 version’s impending release, as well as releasing patches for the PC version in first priority. The team will concentrate on releasing the game for Xbox after reaching these objectives.
“The last time I looked, the Xbox Series X edition was already in good shape. We’ll just go as usual from here on out to see what needs to be done,” Vincke said.
“In terms of content and technical aspects, we’re very close,” Vincke added. Vincke then disclosed that Larian Studios would go through the typical certification and testing processes required for a seamless rollout.
Baldur’s Gate 3’s Xbox release was initially delayed due to an issue with Xbox Series S’s ability to support split-screen gaming. The Xbox Series S version of the game will not support split-screen, although Larian Studios was able to get an exception after meeting with Phil Spencer from Xbox.
“Since it was already operational before this, the implementation shouldn’t take too long. This does not, however, mean that we will give up trying to make split-screen work on all platforms. As I have said, the team is still committed to making the game run as smoothly as possible across all platforms, with a steady 60 frames per second being the ultimate objective, according to Vincke.
She further added that the Xbox Series X version was in good form at his most recent inspection, and they are currently determining what last adjustments are required.
Vincke also mentioned Larian Studios’ goal to reduce Baldur’s Gate 3’s PC system requirements in order to make the game more accessible to a wider audience. This is in addition to the console development. However, there are many difficulties with this project.
The complexity of the game, particularly when several features, such as multiplayer and split-screen, are active at once, is where the optimization problem lies. Where the limit is, you can never be sure. Players have been known to assemble armies of zombies and followers, as well as pull off amazing feats like firing fireballs across entire towns. You can do all of that, which is great, but it might put a burden on the hardware. To enable more players to enjoy Baldur’s Gate 3, we are pushing the performance as high as we can.
Larian Studios is now busily working on Patch 2, which is anticipated to release before the end of the week. In addition, Vincke disclosed that they intended to fix a “very silly bug” that rendered 1500 lines of Minthara’s text inaccessible. He dispelled a number of myths about content restrictions in Baldur’s Gate 3. On September 6, Baldur’s Gate 3 will be available on the PlayStation 5.