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Star Wars Jedi Survivor Gets Its Largest Patch

Star Wars Jedi Survivor Gets Its Largest Patch

The most significant patch for Star Wars Jedi, Survivor has been released by EA and Respawn Entertainment. It extends the game’s upgrades to PC, Xbox Series X/S, PlayStation 5, and other popular platforms.

The console Quality and Performance modes have significantly improved due to the Patch 7, as noted by EA. Meanwhile, the addition of NVIDIA DLSS support propels the PC version to the fore.

To guarantee a rock-solid 60 frames per second performance, Ray Tracing has been temporarily disabled in the Performance Mode for PS5 and Xbox. Along with additional support for Variable Refresh Rate on the PS5, other technical improvements have also been made to both consoles’ Quality Mode.

An enhanced save system intended to avoid game corruption, multiple crash fixes, and more is now available to PC users who first had several technical issues with the game.

Even after a significant day-one download, several players found Star Wars Jedi Survivor to be problematic, despite the game’s favorable and commercial reviews upon release in April. The studio released several updates in the weeks that followed its debut, but there was a time of relative quiet as they likely concentrated on this major performance-boosting upgrade.

IGN said in review, which gave the updated version a 9/10, “If Respawn continues to produce games in the vein of Star Wars Jedi: Survivor and Fallen Order, it could very well conclude the best Star Wars trilogy in the last 30 years, no doubt about it.”

Patch 7 release notes for Star Wars Jedi: Survivor

In addition to other platform-specific improvements, this most recent patch brings a variety of performance improvements* to PlayStation 5 and Xbox Series X and S:

Both the PlayStation 5 and Xbox Series X/S:

  • The player’s gameplay experience has been dramatically improved due to a thorough rework of Performance Mode.
  • Performance Mode now runs at a consistently smooth 60 FPS due to several GPU and CPU optimizations and the temporary deactivation of Ray Tracing.
  • To reduce FPS blips and bring many graphic improvements, Quality Mode has been improved.
  • The PlayStation 5 now can handle variable refresh rates.
  • DLSS support has been added, among other notable speed and optimization improvements.
  • System changes to reduce the likelihood of corrupt save games.
  • XP recovery problems that arose following particular in-game scenarios have been fixed.
  • Improvements to the user interface, lighting, and textile dynamics are among the numerous bugs that have been fixed and refined across all platforms.

Please be aware that cinematic moments in game are limited to a maximum frame rate of 30.

Shahbaz Ahmed


Shahbaz Ahmed serves as the CEO of Gammahed. He studied from Aptech and earned certification of ACCP. As an Aptech Certified Computer Professional, he's armed with a solid foundation in the intricacies of technology. With an impressive gaming journey spanning over 18 years, his passion has led him to become a writer, dedicated to guiding fellow gamers through the realm of gaming hardware. Having personally encountered and conquered numerous gaming-related problems during his early years of gaming, Shahbaz Ahmed now shares his invaluable expertise to help others navigate similar challenges.